Ragnarok Online 3 adopts season system to end grinding fatigue
MANILA, Philippines – Publisher JoyMaker and co-developer Gravity Game Vision announced that Ragnarok Online 3 (RO3) will implement a seasonal structure, giving players a fresh story starting point without regrinding levels. Six months after the Pioneer Test wrapped up, Producer Yu took to YouTube on May 27 to share the latest development updates with the community. RELATED STORY: Relic Abyss is a charming JRPG roguelite made by Filipino devs In response to player feedback, the in-game interface now supports free scaling and customized placement. Players can place the chat window anywhere on the screen and regain familiar control habits. Fresh […]... Keep on reading: Ragnarok Online 3 adopts season system to end grinding fatigue
Original source: Philippine Daily Inquirer